Our Valley Below
Explorations into 3D design, animation and story-telling.
Saturday, 16 February 2019
The Curse of the CU - Technical update
The retop is complete on the shoe model and, beyond the normal map projection, only simple PBR materials have been applied so far.
David's shoe retopology - Complete
David's shoe - Arnold render
David's shoe - Arnold render
This model is a single, manifold mesh and I'm now wondering if that was the best approach. A little more work and time will tell.
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