Monday, 7 August 2017

Look to the process (Part Three)

I'd taken the view that having a world of creative tools at my disposal, I should not be constrained to realism. What was the point in being able to create if I was to only re-create?

I couldn't step away into pure expressionism. I just needed to push characters. I wanted to warp them enough to accentuate their personality without losing an element of the believable.

Could the characters be caricatures without becoming cartoon? That was the next step.

I started casting characters, the first being "The Doctor". He was based on the actor Klaus Kinski.

Pushing his image in all directions, I was looking for a reflection of his role and character. He was to be a psychologist. He needed to be a talker and a thinker. He would have:
  • a wide and full mouth (a talker)
  • a large forehead (a thinker) and;
  • intense eyes (to peer into your deepest thoughts). 
The chosen caricature was taken back to a reference photo for further development.


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