Thursday, 2 May 2019

Conclusion

A number of elements have slipped since conception and planning. Characters and environment details were pared down. Problems were found in the technical elements of rigging and this placed stress on the animation process. Sound also remains incomplete.

With all this said, style, shot sizing and angles, timing and transitions were utilised in an attempt to produce the desired effect.

Some useful outcomes of this process may be to reinforce the importance of planning within a realistic scope and learning how to balance technical considerations against the need to tell the story. Most useful however, will be the development of story and discovering new ways to take this to the audience.

On to the next one…

Some Notes on Final Shots


These are some notes on the types of shots used throughout the film. It should also be noted that the camera is restricted to a 180’ arc to maintain spatial continuity.


High angle shots work to make the subject look smaller or weaker within the scene. In this shot, lights were also adjusted to produce a long shadow spilling into the scene. Materials were also substituted as the baked light map could not receive shadows.

Frame within a frame. This style of framing can tighten the shot using scene elements, focussing attention and creating a more claustrophobic feel.

Framing with perspective. Perspective lines lead to the focal point of the shot which, in this case is also picked out in high contrast.

Framing with light. In this shot, a spotlight with a soft penumbra frames the subject and closes the surrounding space.

A short focal length exaggerates depth and distorts in the periphery to create a disconcerting effect.


Reverse angle shots were used as a device for introducing a character and revealing their point of view or as a means of portraying action and reaction.